Baron Typhonus remembers how his alter ego, The Darkitecht, came into being.
Baron Typhonus remembers how his alter ego, The Darkitecht, came into being.
'''[[Continued Doom]] '''- '''by fffffplayer1'''
'''[[Continued Doom|Of Dooms and Hopes]] '''- '''by fffffplayer1'''
Nuncius the Messenger and an old woman tell tales of the fate of the Peculiar Enchanter.
Nuncius the Messenger and an old woman tell tales of the fate of the Peculiar Enchanter.
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# [[Concerning the Construction of a certain Rad Washing Machine|Concerning the Construction of a Certain Rad Washing Machine]]
# [[Concerning the Construction of a certain Rad Washing Machine|Concerning the Construction of a Certain Rad Washing Machine]]
# [[The Adventures of the Peculiar Enchanter: Enchanting Encounters]]
# [[The Adventures of the Peculiar Enchanter: Enchanting Encounters]]
# [[The Adventures of the Peculiar Enchanter: Inside the Mirror Halls|Continued Doom]]
# [[Of Dooms and Hopes]]
# [[To Return Home]]
# [[To Return Home]]
# [[The Fall of Calibus Tower: a union of The Lady of Calibus; The Search and the Hunt; To Return Home: Act 4: Journeys|The Fall of Calibus Tower: The union of The Lady of Calibus, The Search and the Hunt, and To Return Home: Act 4: Journeys]]
# [[The Fall of Calibus Tower: a union of The Lady of Calibus; The Search and the Hunt; To Return Home: Act 4: Journeys|The Fall of Calibus Tower: The union of The Lady of Calibus, The Search and the Hunt, and To Return Home: Act 4: Journeys]]
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# [[Foes and Heirs: Segment One: The Easy Life]]
# [[Foes and Heirs: Segment One: The Easy Life]]
# [[Foes and Heirs: Segment Two: The New Life]]
# [[Foes and Heirs: Segment Two: The New Life]]
# [[The Adventures of the Peculiar Enchanter: Inside the Mirror Halls|Continued Doom]]
# [[Of Dooms and Hopes]]
# [[The Insane Blatherings, (Purposefully) Forgotten Tales of the land of Morcia]]
# [[The Insane Blatherings, (Purposefully) Forgotten Tales of the land of Morcia]]
# [[The Fall of Calibus Tower: a union of The Lady of Calibus; The Search and the Hunt; To Return Home: Act 4: Journeys|The Fall of Calibus Tower: The union of The Lady of Calibus, The Search and the Hunt, and To Return Home: Act 4: Journeys]]
# [[The Fall of Calibus Tower: a union of The Lady of Calibus; The Search and the Hunt; To Return Home: Act 4: Journeys|The Fall of Calibus Tower: The union of The Lady of Calibus, The Search and the Hunt, and To Return Home: Act 4: Journeys]]
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* [[Lord Barney's Inauguration Speech]]
* [[Lord Barney's Inauguration Speech]]
* [[The Truth Behind the Bots, or Major's Most Unfortunate Venture]]
* [[The Truth Behind the Bots, or Major's Most Unfortunate Venture]]
* [[The Adventures of the Peculiar Enchanter: Inside the Mirror Halls|Continued Doom]]
* [[Of Dooms and Hopes]]
* [[To Return Home]]
* [[To Return Home]]
* [[The Fall of Calibus Tower: a union of The Lady of Calibus; The Search and the Hunt; To Return Home: Act 4: Journeys|The Lady of Calibus]]
* [[The Fall of Calibus Tower: a union of The Lady of Calibus; The Search and the Hunt; To Return Home: Act 4: Journeys|The Lady of Calibus]]
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* The Adventures of the Peculiar Enchanter, Parts 1-8
* The Adventures of the Peculiar Enchanter, Parts 1-8
* [[The Fall of the Baron]]
* [[The Fall of the Baron]]
* [[The Adventures of the Peculiar Enchanter: Inside the Mirror Halls|Continued Doom]]
* [[Of Dooms and Hopes]]
* [[Rise of the Traitor]]
* [[Rise of the Traitor]]
* [[Militiregnum Map, by fffffplayer1|Militiregnum Map Description]]
* [[Militiregnum Map, by fffffplayer1|Militiregnum Map Description]]
The Knights of the Olde Speech are low on finance, and accept the first job that comes their way - save a kingdom from a criminal called TheDude whilst simultaneously finding the King's runaway daughter.
Fifteen years have passed since the events chronicled in Perpetual Doom. Sacul, an aging innkeeper, and Talmid, a captured Knight of the Olde Speech, both receive a visit from an old friend...
The three (four?) founders of the Knights of the Olde Speech, now reunited, face the daunting task of gathering their forces and bringing down the reign of TheDude once and for all.
A pair of ninja, whilst on a space exploration mission, stumble across TheDude's greatest weapon: The Rhoddwr Marwolaeth. (Also known as the Rad Washing Machine).
Jonna Moracol, former princess of Morcia, tells the story of why TheDude has outlawed Halloween.
The Adventures of the Peculiar Enchanter - by fffffplayer1 (ongoing):
The Beginning - Young Wiz Ardon realises that his emerging magical abilities could be a danger to those around him, and seeks apprenticeship from Geidrich the Azure.
In the Nexus Force - Strange Odd Shadow, Rank Three Assembly Engineer, hunts a being known as the "Dark Shadow".
Paths to Redemption - Wiz Ardon meets Bob, a member of the Nexus Force, and makes a life-changing decision...
Enchanting Encounters - After a temporal dislocation, Strange Odd Shadow seeks a reunion with the Witch of Kingston.
The Ten Heroes of Malidor - A magical prophecy comes into fruition, and Strange Odd Shadow once again finds himself in the thick of it.
A History Lesson- Wiz Ardon receives a strange letter inviting him to seek the details into his temporal dislocation. However, curiosity killed the cat and Wiz finds himself lost in time.
No Path - Wiz Ardon wanders the worlds of Crux in an attempt to offer his help, but the tragedies of his life have left him cynical and lost. Will he be able to find a new path?
The Haunting Past - Devastated after discovering his parents died, Wiz returns to Geidrich Castle in order to complete his magical training. However, more painful memories and unexpected discoveries await him there.
Michael Peterson and Tanner Carrington, members of the Nexus Force, are participating in a training exercise when they receive a strange new assignment.
Young King Mattias is determined to defend his kingdom from the threats that plague it, unaware that the greatest danger to his rule is closer than he may dare to imagine...
Stories collide as a group of hunted Knights of the Olde Speech, the duo of Peragrine and Stirling and Lady Charlotte Calibus are all threatened by TheDude's iron fist.
The original six members of the Knights of the Olde Speech undertake the task to attack the Paradox Rogues' base in the Athelas Mountains. Or is it Fire Hills?
Foes and Heirs - by Haroldosaur (ongoing):
The World of Militiregnum is filled with arts and abilities - is it so surprising that one would be singled out and shunned, it's wielders viewed with nought but disdain? Iamos Wilder, a socially inept young alchemist, struggles with the day-to-day life that consists of being hated by all but a few members of his village. But the arrival of another alchemist uproots his life and forces him into action, lest his world fall to sinister forces. Accompanied by his charismatic best friend, his hyperactive sister, and the mysterious Daiyu Abernathy, Iamos finds himself burdened with the daunting responsibilities of uncovering the mysteries surrounding his art, safeguarding an ancient relic, and defending the few individuals precious to him.
Segment 1: The Easy Life - Now the reluctant host, Iamos tries to adjust to the way his life has changed following Daiyu Abernathy's arrival - but danger is lurking on the horizon.
Segment 2: The New Life - Having lost their home, the crew of the Origin is faced with deciding on a destination as Iamos' identity continues to get him into trouble.
There's not a lot of recreational activities available when you're guarding a top secret space station that has the power to destroy entire planets, so if you want to be entertained, you'd better get creative.
Bitter is the Doom of being a prisoner in Thunderclap Keep and it can be hard for some to cope. Less so for Jean who finds it rather more comfortable than the average inmate. Soon though, he, Perry and others will have to face their Doom and attempt to defy it.
War has broken out in Morcia again and Princess Jonna finds herself oppressed by her overprotective father. Meanwhile, strange rumours concerning the new enemy reach the city of Orlan. A story that enlightens us further on some aspects of Perpetual Doom that are left vague.
Nuncius is saved by a stranger wearing Paradox Gear. While they're on the run, he tries to find out more about him, bringing up painful memories for the Rogue Square.
After being caught once again by TheDude's forces, Loden Adalwin strike a deal with TheDude's Special Agents: he helps them solve cases and apprehend revolutionaries, and they don't send him back to prison.
With King thedude7500 upon the throne, many have forgotten about the king's dangerous advisor, Lord Vladek. But his goal is just the same as it was under King Matthias. Only this time, he must be more... creative.
Another of Lady Jonna's stories - a cautionary tale of why you should never eat sweets that you find lying around in the forest, featuring Ember and a trio of young adventurers.
After an injury acquired during fighting terrorist forces, Thomas begins to dig a little deeper into his country's history, and is forced to rethink where his loyalties lie.
The Red Mythrans' strange behaviour is unnerving to thedude and his underlings all over Militiregnum. Vladek must investigate the cause of this mystery...
A Series of Four - by talmid (ongoing)
1. Thirty Days - The crisis on Militiregnum isn't as distant as would seem in the immediate aftermath of the Stromling Saga. Distant, yes, but ever-present.
2. Three Years(ongoing) - Aiden Talmid celebrates his 19th birthday aboard the transport craft Renaissance aimed for Jirdia, a world far from Crux and the Nexus Force's constituency, but it is outside thedude's influence?
3.
4. RealitÄtÄ(ongoing) - Aiden, Luke, and Mara land on Militiregnum to piss off James Walters and liberate Sir Talmid in a tale of randomness and idiocy.
The former prisoners of the Thunderclap dungeons have now escaped and are now faced with the question of what to do next. What path will each of them follow?
These stories should be read after Perpetual Doom, but they do not belong somewhere chronologically speaking.
AM Thematic Categories
In which the Additional Manuscripts are based on tone, time-frame and some other, probably inconsistent, criteria. They may be viewed as collections, and if the stories were to be put in print, they would be printed within these different categories (each being it's own book). Also, each category should probably have it's own cover, but whatever. I'm tired enough after sorting all of this out. If you want to draw a cover for a specific collection, or have a bone to pick about how I've ordered everything, just fix it yourselves.-Harold